Kind of a beautiful dream, and quite linear for a dream...I'm in what's called the dreaming, but it's also where people go after they die; the living can take vacations there, but this one woman (Frances McDormand, making a guest appearance) has been there for a while, and has no plans to leave. She has her young daughter and her cat with her, both named Keely, and sometimes Keely the cat is there, sometimes not...in the beginning of the dream, I'm in Frances' pov, but as it progresses, I slip out and manifest as myself...
So, first, after leaving an old wild west town, a friend goes with me/Frances to look for a house to set up housekeeping there in dreamland. We find a trio of old townhouses at the end of a quiet, aged city street and go into the middle one first. It's inhabited by an old woman, neat and tidy and pretty in an old woman's home kind of way (antimacassars on elegant armchairs, porcelain figurines, yellow-checked table cloth in the kitchen) and I'm like, well, I'd feel bad evicting her, though the prevailing wisdom is that the living can make pretty much anything they want happen for them in the dreaming--though the effort of will needed seems to make this somewhat theoretical. Keely the cat makes an appearance as we go up the spiral staircase, wearing four hairbrushes attached to her paws and a snorkel and mask on her kitty face, and I/Frances observes that she's trying to make a point about how taking this house isn't a good plan. So we go into the next house, on the corner, and this one is slovenly and inhabited by a grimy family with ill-cared for animals; we leave in some haste. There's another house, and this one is empty and would be perfect, but then...
Frances, restless and unhappy, decides to take a road trip into the country; we leave the friend behind and I am no longer Frances at all, but for now, an invisible observer.
Driving out a winding, tree-tunneled country road, we go by a massive stone barn and silo kind of structure, but just huge, and the stone is a rose and ivory striated kind of quartz or sandstone, and it's beautiful and very old...then we come to another massive place, made of the same stone in a slightly deeper rose, and it's a kind of castle that serves as an archeological museum which is also home to a young, somewhat mad archeologist...making our way (I'm there now, as me, with Frances and the Keelys) up through this beautiful, grand old place, we segue briefly to a kind of carnival/fair filled with wonders, magicians, strange molluscs, fossils, the shimmer and beckon of amazing things...then we're back in the castle, in a high room, and Frances is wrestling with her unhappiness while another visitor to the archeologist talks philosophically about how the dreaming really isn't for the living...I find Keely the daughter standing in a small dark room alone, and know she's sad. I ask her what she wants to do, and she says she wants to go back to the real world...but Frances doesn't want to, and then it comes out that Keely the daughter is actually dead, and can't go back...
So, first, after leaving an old wild west town, a friend goes with me/Frances to look for a house to set up housekeeping there in dreamland. We find a trio of old townhouses at the end of a quiet, aged city street and go into the middle one first. It's inhabited by an old woman, neat and tidy and pretty in an old woman's home kind of way (antimacassars on elegant armchairs, porcelain figurines, yellow-checked table cloth in the kitchen) and I'm like, well, I'd feel bad evicting her, though the prevailing wisdom is that the living can make pretty much anything they want happen for them in the dreaming--though the effort of will needed seems to make this somewhat theoretical. Keely the cat makes an appearance as we go up the spiral staircase, wearing four hairbrushes attached to her paws and a snorkel and mask on her kitty face, and I/Frances observes that she's trying to make a point about how taking this house isn't a good plan. So we go into the next house, on the corner, and this one is slovenly and inhabited by a grimy family with ill-cared for animals; we leave in some haste. There's another house, and this one is empty and would be perfect, but then...
Frances, restless and unhappy, decides to take a road trip into the country; we leave the friend behind and I am no longer Frances at all, but for now, an invisible observer.
Driving out a winding, tree-tunneled country road, we go by a massive stone barn and silo kind of structure, but just huge, and the stone is a rose and ivory striated kind of quartz or sandstone, and it's beautiful and very old...then we come to another massive place, made of the same stone in a slightly deeper rose, and it's a kind of castle that serves as an archeological museum which is also home to a young, somewhat mad archeologist...making our way (I'm there now, as me, with Frances and the Keelys) up through this beautiful, grand old place, we segue briefly to a kind of carnival/fair filled with wonders, magicians, strange molluscs, fossils, the shimmer and beckon of amazing things...then we're back in the castle, in a high room, and Frances is wrestling with her unhappiness while another visitor to the archeologist talks philosophically about how the dreaming really isn't for the living...I find Keely the daughter standing in a small dark room alone, and know she's sad. I ask her what she wants to do, and she says she wants to go back to the real world...but Frances doesn't want to, and then it comes out that Keely the daughter is actually dead, and can't go back...